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AI Insights · Timothy · October 2022

Top 5 2D Cartoon Games on Android in South America Q3 2022

Explore the performance of the top 5 2D Cartoon Games on Android in South America during Q3 2022, featuring trends in downloads, revenue, and active users.

Top 5 2D Cartoon Games on Android in South America Q3 2022

In Q3 2022, the top 5 2D Cartoon Games on the Android platform in South America showcased intriguing trends in downloads, revenue, and active users. Here is a closer look at the performance of each game, with data sourced from Sensor Tower.

Pou from Zakeh experienced a varied performance. Weekly downloads peaked at over 450K by the end of July but saw a decline, reaching approximately 250K by early September. Revenue showed a slight fluctuation, peaking at around $1.2K in late June and August. Active users remained relatively stable, starting at 20M in late June and ending at around 16.6M by the end of September.

Among Us by Innersloth LLC saw its downloads decline from approximately 430K at the beginning of the quarter to around 229K by the end. Revenue mirrored this trend, falling from around $880 to $947 over the same period. Active users started at 849K, peaking at 908K mid-July, and concluded the quarter at around 652K.

Snake.io - Fun Snake .io Games from Kooapps Games showed a steady increase in downloads, starting at 303K and reaching a high of 396K by mid-July, then stabilizing around 327K by the end of September. Revenue remained relatively low but stable, with slight increases peaking at $161 in early August. Active user numbers consistently hovered around 1.8M to 2M throughout the quarter.

Candy Crush Saga by King maintained strong performance metrics. Weekly downloads fluctuated around 300K to 390K, while weekly revenue saw a consistent rise, peaking at nearly $200K by the end of September. Active users remained robust, averaging around 3.5M, with minor fluctuations throughout the quarter.

My Talking Tom 2 from Outfit7 Limited showed a strong presence with weekly downloads ranging from 311K at the start of the quarter to about 265K by the end. Revenue saw minor fluctuations, peaking at $1.5K in late July. Active users remained relatively stable, starting at 4.3M in late June and ending at approximately 3.9M by the end of September.

These insights highlight the dynamic nature of the 2D Cartoon Games market on Android in South America during Q3 2022. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022